Hello! I'm Kentaro Sano, a game director and career mentor. I truly appreciate your hard work, from the endless overtime leading up to master-up deadlines to the constant event operations for mobile ...
On September 15th, 1944, the U.S. 1st Marine Division landed on the island of Peleliu, expecting a short, brutal assault to capture an airfield. Instead, they encountered a landscape of coral, heat, ...
The AI industry has fully entered the "agent era," a paradigm where AI models do far more than generate text — they now actively plan, execute, and course-correct complex tasks over days rather than ...
It's been over 10 years since the last time audiences had the chance to play as the Caped Crusader in a multi-platform video game. Since the release of Batman: Arkham Knight, titles like Gotham ...
CARLA-Air is an open-source infrastructure that unifies high-fidelity urban driving and physics-accurate multirotor flight within a single Unreal Engine process, providing a practical simulation ...
During this year’s Game Developers Conference, Sandfall Interactive lifted the curtain on how it was able to create Clair Obscur: Expedition 33 with a small team of programmers. The studio’s secret?
This week, people from all over the global games industry converge in San Francisco for the Game Developers Conference, now in its 37th year. This year, the event has a slightly different name — GDC ...
Mike Miller is the executive editor on the movies team at Entertainment Weekly. He previously worked as a writer-reporter for PEOPLE and TMZ.
For so many of us, one of the scariest things on our planet happens to make up over 70 percent of it: the ocean. Thalassophobia (the fear of the ocean and bodies of water) is a common, and quite ...
The tech experts at Digital Foundry have completed their analysis of Borderlands 4 on console, and confirmed a gradual worsening of framerate with continuous playtime, even on PlayStation 5 Pro and ...