Very quick tutorial. using Subsurface Scattering to simulate translucent materials that scatter light as it passes through.
Use the Ocean Modifier to create an ocean surface with waves and foam. 00:00 Introduce 00:18 Modifier Ocean 02:08 Adjust the Environment 03:08 Shading Thanks for watching Subscribe! subscribe subscrib ...
Shape-from-shading (SFS) is a computer vision technique that draws upon light and shadow patterns to reconstruct an object's ...
From the comfort of his office, Matt Gibson has reimagined how to build homes faster and stronger. “This is a 3D printer that is extruding concrete,” Gibson explained. “The robot has already been ...
Meara covers streaming service news for CNET. She graduated from the University of Texas at Austin with a degree in journalism. When she's not writing, she likes to dote over her cat, sip black coffee ...