Gearbox senior project producer Anthony Nicholson explained why they switched game engines to Unreal for Borderlands 4.
The citizens of Arcadia are once again in peril! Deadly space rifts are appearing, vexing the greatest scientific minds of our era. The Order, Auntie’s Choice, and The Protectorate are vying for power ...
The Simpsons Hit & Run Gets Eye-Catching Futurama Mod — And Even The Original Game's Lead Designer is Impressed An impressive ...
Xbox Is Remaking ‘Halo.' Will It Be More Than Just a Cash Grab?
Johan Andersson's team at Paradox used to lean on the practice more, but Andersson said he "doesn't believe" in it these days ...
Borderlands: The Pre-Sequel brought us Lady Aurelia Hammerlock, and though she'd become a villain in the next game, she was a ...