Beyond a frustrating ChatGPT vibe coding incident, I've been showing my game "Character Limit" to others via my iPad, it's ...
A veteran who worked on the popular God of War franchise defends the use of generative AI to enhance the game development ...
Games industry veteran Tim Willits, known for his work at id Software on Quake and Doom and now a top boss at Saber ...
Netflix is closing Boss Fight Entertainment, the game studio behind Squid Game: Unleashed. It was acquired by the streaming ...
"It's going to evolve whether you're on board with it or not." ...
EA is partnering with Stability AI, the company that develops the Stable Diffusion AI image model, to help infuse AI into its ...
An indie developer who claims to have had only three people playing their game a week ago is now celebrating being one of the ...
The PvPvE title blends cosmic horror, open-world exploration and dynamic transformations for a unique multiplayer experience.
In a new panel at the Paley International Council Summit, Phil Spencer sat down with Double Fine Studio Head Tim Schafer to ...
I think if we don’t embrace it, I think we’re selling ourselves short,” said Juinio, who recently vacated her role as ...
A former developer at God of War creator Sony Santa Monica Studios believes big budget blockbuster games aren't sustainable, and says creators should ensure that they make something fun about ...