And every time I dig into what they actually know about the migration, I find the same thing: a mix of Unity's blog marketing, a few YouTube tutorials, and a vague sense that "it's better now." That's ...
Unity3D is a cross-platform game engine developed by Unity Technologies. It was first released in 2005 with the stated goal of making game development accessible to a broader range of creators. The ...
The MonoGame tutorial "Chapter 02: Getting Started" explains everything from setting up the development environment to creating your first project. The content is briefly summarized below. MonoGame is ...
A simple fake volumetric light shader effect. It was created for Serious Point Games as part of my studies in shader development. It was created for Unity 6 URP (6000.0.58f1) but it can work in other ...
Introduction: Human error is one of the leading causes of medical error. It is estimated that human error leads to between 250,000 and 440,000 deaths each year ...
This project features an efficient dither tarnsparency shader which uses a world-space Bayer dither matrix to cull object pixels to 'fake' a transparency-like effect without the need to implement ...
Ian Buckley is a freelance journalist, musician, performer and video producer living in Berlin, Germany. When he's not writing or on stage, he's tinkering with DIY electronics or code in the hope of ...
A writer and journalist based in the Southwest, Andre is guaranteed to remain functional up to 50 degrees Celcius, and is waterproof to a depth of twelve feet. A surprising feature of the internet ...
Carefully curated list of awesome creative coding resources primarily for beginners/intermediates. Creative coding is a different discipline than programming systems in which the goal is to create ...