Gearbox senior project producer Anthony Nicholson explained why they switched game engines to Unreal for Borderlands 4.
Knowing how to change FOV in Vampire The Masquerade Bloodlines 2 is quite crucial. Each player has their very own preference ...
With a new demo inbound, '83 dev Blue Dot Games talks about its place in the mil-sim landscape and why it'll make post-launch ...
I’m working my way through a fat chunk of Steam Next Fest, the PC gaming storefront’s thrice-yearly promotion of upcoming ...
The citizens of Arcadia are once again in peril! Deadly space rifts are appearing, vexing the greatest scientific minds of our era. The Order, Auntie’s Choice, and The Protectorate are vying for power ...
Battlefield 6 feels like not a return to form, but a return to fun. A multiplayer mode that allows you to play it however you ...
The inconceivable has become reality as gaming grows ever flatter and consolidated, but there’s at least one front where the ...
Phew! It barely feels like seven days have passed since last time, but here we are again with another Weekly Digest - ...
CD Projekt Red confirmed the existence of The Witcher 4 in March 2022, and has since given us our first proper look at what will be "a story-dr ...
Without a doubt, The Witcher 4 is one of the most anticipated games of 2026, and the fact that it’s set in a fantastical version of a medieval world just makes things all the more fun.
The famous developer talks about his grand ambitions for the Melba engine, machine learning, and Project Artemis.
Explore Bethesda’s journey from Morrowind to Starfield, how the Creation Engine shaped open-world RPGs, and why these games ...