When creating menu screens or settings screens in Unity, one of the UI elements you will often use is the Button. A Button is a UI element used to execute a process triggered by a click or tap. In ...
Poiyomi shaders have a "Mirror/Camera Visibility" feature as a standard function. Mirror/Camera Visibility The Mirror/Camera Visibility section is a very simple section that controls whether the ...
Unity allows one UV per vertex, so those are duplicated: 17,821 model vertices become 18,437 render vertices. GnmMeshTopology.SourceIndex maps each render vertex back to its model vertex, which is ...
Line Presenter now uses the InterfaceContainer for custom typewriters. .ysls.json file generation is now on by default. Yarn Spinner for Unity now works with EntityId objects instead of instance ID ...
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