OctopusEffects, #Blender Change the material using the Shader Editor. Creating transition regions using Geometry Nodes. Step ...
Introduction 00:10 Object 00:31 Set up 01:13 Shader edit 02:12 Edge wear 03:03 Random wear 04:08 Normal Hope it is useful to you Thanks for watching Subscribe! subscribe subscribe subscribe subscribe ...
Researchers have found that 2D materials can self-form microscopic cavities that trap light and electrons, altering their quantum behavior. With a miniaturized terahertz spectroscope, the team ...
A collaboration between the University of Michigan and AFRL has resulted in 3D-printed metamaterials that can block vibrations using complex geometries. Inspired by nature and theoretical physics, ...