#define GLSL(Version, Source) "#version " #Version " core \n" #Source Camera gCamera(glm::vec3(-6.0f, 6.0f, -7.0f), glm::vec3(0.0f, 1.0f, 0.0f), 53.0f, -23.0f ...
VKD3D-Proton is a fork of VKD3D, which aims to implement the full Direct3D 12 API on top of Vulkan. RenderDoc is a stand-alone graphics debugger that allows quick and easy single-frame capture and ...
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