TL;DR — Kaolin is NVIDIA's PyTorch library of reusable, GPU-optimized modules distilled from 3D deep learning research. Kaolin packages reusable building blocks from NVIDIA 3D research into a cohesive ...
This is an ongoing project where I'm trying to make a performant voxel rendering engine using C++ and Vulkan. Compute shader which runs at half screen resolution. Marches rays through octree chunks ...
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