Visual-SLAM is a special case of 'Simultaneous Localization and Mapping' in which a camera is used to gather exteroceptive sensory data. Below is a set of topics you need to understand for Visual-SLAM ...
PCGEx is a low-level, use-case agnostic toolkit extending Unreal Engine's PCG framework with 200+ nodes and new paradigms. Vanilla PCG excels at scattering and rule-based placement. PCGEx adds what's ...