If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
If you’ve used the Java Native Interface (JNI) to make a platform-specific native library accessible to your Java programs, you know how tedious it can be. Jeff Friesen continues his series on ...
As software development teams get larger, application packaging and deployment tasks become much harder. Handwritten scripts and low-level JDK utility calls just don't scale as teams grow, which is ...