Exploring how The Outer Worlds 2 pushes the series forward with a more grounded tone, dynamic combat, faction-driven choice, ...
Backed up with rambunctious music and gorgeous artwork, Wargroove 2 is a wonderful low-stress strategy experience. I really ...
Realism is often a sought-after quality among FPS gamers, whether its purely from a visual standpoint or based on gameplay ...
Halo: Campaign Evolved is built in UE5 on top of the original code, keeping it familiar yet fresh, with awesome new weapon ...
The upside of more for less, or even the same for less, isn’t something game studios and publishers can’t turn down. Take-Two ...
For the longest time, Halo was exclusively on Xbox, but that has all changed. Here's what you need to know about the fan ...
I will say, though, again, to Damon’s point, it really is about that creative spark that comes from people and improving just overall workflows.” Later, an Xbox rep reached out to add more context, ...
Halo, Microsoft’s flagship franchise, heads to Sony’s PS5 next year, continuing Microsoft's third-party publishing push.
The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light ...
Gearbox senior project producer Anthony Nicholson explained why they switched game engines to Unreal for Borderlands 4.
RTX Bonsai Diorama is a new tech demo from NVIDIA showcasing all of its latest GeForce RTX rendering technologies in Unreal ...
Starting a game studio is a dream for many creative minds who want to bring their unique ideas to life. With the global ...