Laughing matters. It always has. But laughing may matter even more in modern times. Does anyone think that during the Middle ...
Laughing matters. It always has. But laughing may matter even more in modern times. Does anyone think that during the Middle ...
Indie devs are using anti-gen-AI statements to make their games stand out. If you buy something from a Verge link, Vox Media ...
Vampire Survivors creator Luca Galante discusses new game Vampire Crawlers, leaving his solo-dev days behind, and his not-so-secret desire to make a Castlevania game.
6don MSN
ROUTINE Is an Indie Horror Game Over a Decade in the Making – Developer Interview – IGN First
In the summer of 2012, ROUTINE was revealed at the largest video gaming convention in the world Gamescom, but after well over a decade later it has yet to make it into the hands of players. In the ...
Google's Gemini 3 is finally here, and we're impressed with the results, but it still does not adhere to my requests as well ...
Did you know that much of the design logic behind video games can be traced back to the creation of Disneyland?
AI is everywhere right now – it's optimizing our work, creating art, writing code, pitching ideas, and even acting as a ...
"The IDEG acts as a collaborative arena for allied nations to sharpen the cyber skills that are critical for modern warfare," ...
Ubisoft’s closed-playtest FPS drops AI squadmates into Snowdrop-powered missions to probe voice-directed, generative play and ...
Fingerlings inventor Sydney Wiseman explains how her viral toy success inspired her to create playful medical tools for ...
The Game Design Future Lab at NYU’s Tandon School of Engineering welcomed its inaugural associate director and slate of six ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results