TL;DR: NVIDIA has released the official DLSS 4 plugin for Unreal Engine 5.6, enabling developers to integrate advanced AI upscaling features like Multi-Frame Generation, Ray Reconstruction, and Super ...
TL;DR: Unreal Engine 5.6 will improve performance and stability for major upcoming games, delivering up to 30% faster speeds and enhanced ray-tracing on consoles and high-end PCs. This update ...
Jackie is a caffeinated writer with almost a decade of media experience, and is currently a full-time PR person. When she's not typing away, she's grinding Teamfight Tactics, playing story-based RPGs, ...
Jay (He/They) is a fiction writer and high school teacher. He has a Bachelor's degree majoring in English and a Master's in Creative Writing. When he's not writing, he's either gaming (on the Destiny ...
What just happened? Ray tracing was supposed to be faster and smoother on AMD's latest GPUs, yet some demanding games still struggle. A closer look now points to the real reason behind the ...
"Our main mission in the near future is upgrading the game to Unreal Engine 5.5.4," GSC Game World explained. "This will bring new features and tools to make the Zone an even better place, but more ...