The incremental game genre's most documented failure mode — upgrades that nudge a stat by a fraction of a percent and leave players unable to feel the difference — is exactly what a small indie team ...
This library's sole purpose is to make using the WebGL API less verbose. WebGL is a very verbose API. Setting up shaders, buffers, attributes and uniforms takes a lot of code. A simple lit cube in ...
Curated list of resources related to the development of game engines (tools that improve and speed up game creation). Specifically toward the development of high-level, fully featured game engines ...
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