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With ‘Scorn,’ Ebb Software’s homage to ‘biomechanical’ artist H.R. Giger, you are immersed in a world you may have second thoughts about visiting.
Scorn is rated M for Mature audiences Code provided by Developer Scorn is by design a game where you are simply thrown into a world with no direction, and you must make your own path through the game.
If Scorn held my hand, I wouldn’t experience the fear of the unknown that is so excellently built up using environment and sound alone, nor would I be able to place my own interpretation on it ...
Scorn's visual design is pitch-perfect from the moment you look at the title screen. The environments are highly ambiguous - vaguely mechanical, but ribbed with bone-like arches and inlaid with ...
Developed by indie team Ebb Software, “Scorn” understands this type of horror well, using it to immerse players in its nightmarish world. The game begins with your character disconnecting themself ...
We've had glimpses of Scorn's beautifully crafted world for a long while now, with the first pre-alpha trailer gracing our screens back in 2014. The last eight years have made for more detailed ...
Scorn doesn’t fit as neatly into the horror genre as your fingers do in the game’s switches, being less scary and more strange to the point of background discomfort.
Scorn is somewhere between a survival horror game, a first-person shooter, and a sparse 3D puzzler. The shooter aspect is at once the most under-developed and over-thought part of that equation.
Inspiration behind SCORN ranges from surrealists H.R. Giger and Zdzislaw Beksinski, to the horror legends Cronenberg and Carpenter, and otherworldly writings of H.P. Lovecraft, J.G. Ballard, and ...
Scorn wants you to reexamine your relationship with the unknown. In its nightmarish world, it isn't something to be faced, but feared.
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