David Kanter has written an excellent primer on OpenCL in the Real World Technologies blog: The goals for OpenCL are deceptively simple: a cross-platform API and ecosystem for applications to take ...
A new whitepaper by Intel’s Vinay Awasthi describes the status of the company’s OpenCL implementation and available tools for developers using the Intel OpenCL SDK. The Intel implementation is the ...
Snow Leopard has been out just a few days and folks are already trying to benchmark its OpenCL capabilities. While the available tools are barely a few days old, the results so far show some ...
Apple has touted using the "Power of the GPU" with the OpenCL API, but how does it run in practice? Very few current applications are coded to use Apple's new OpenCL API that is included with Snow ...
This is an interesting development for media users and machine learning hackers: [doe300] has implemented OpenCL on the Raspberry Pi 3 Model B+called VCFCL That’s big news because the Pi 3+ has a ...
We spent some time on the phone with NVIDIA today in the wake of last night's official release of the OpenCL GPU-processing spec, and we learned some interesting things. NVIDIA thinks OpenCL is going ...
ATI has announced the immediate availability of OpenCL 1.0 CPU support as part of the ATI Stream SDK V2.0 Beta. 32- and 64-bit versions are available for Linux, Vista, and Windows XP. OpenCL promises ...
The Khronos Group is moving ahead with OpenCL 3.0... by making everything in OCL 2.x optional and going back to OpenCL 1.2. Bold move. We'll see if it pays off for them. Share on Facebook (opens in a ...
Apple has taken the first steps toward completely killing OpenGL and OpenCL in Mojave in favor of its own Metal technology. Buried in the developer's documentation section, Apple made the declaration ...
Premiere Pro has already been tearing through video with OpenCL on Macs for a year, and now AMD and Adobe have teamed up to bring support for the open standard to Windows with the software's next ...
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