There are many ways to evaluate a monitor. We can look at size and resolution, sure. Panel type can be another good indicator of its characteristics. Does it cover a particular color space effectively ...
Recently I've started playing a little Indie gem of a game called Dead Cells. This game features fast, fluid movement and crisp sprite backgrounds. I have a decent (2015) 100Hz gaming monitor (Acer ...
Gaming Monitors AntGamer is releasing a 1,000 Hz gaming monitor next year, with a helping hand from AMD, though the chances are you really don't need it Gaming Monitors MSI releases new all-bright HDR ...
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Most Expert Gamers Don't Know this Trick to Reduce their Response time
Monitor response time claims are marketing fiction - TestUFO reveals your "1ms" gaming display's real 4-10ms performance and visible ghosting trails.
Final Fantasy 16 is a visually impressive game, with massive Eikon battles that can really push the limits of what the PlayStation 5 can do. Even in regular combat, Eikon abilities are flashy, with ...
Ultra Low Motion Blur 2 (ULMB 2) delivers "1000Hz of effective motion clarity" When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Nvidia has ...
Refresh rate is one of the main metrics PC gamers check on to see what kind of gaming experience we’re going to have with a monitor — with higher rates generally meaning smoother gameplay. That’s the ...
Gaming hardware has done a lot in the last decade to push a lot of pixels very quickly across screens. But one piece of hardware has always led to complications: the eyeball. Nvidia is targeting that ...
ULMB 2 only works with two 360Hz monitors so far, but Nvidia claims it’s as smooth as a theoretical 1440Hz monitor would be. ULMB 2 only works with two 360Hz monitors so far, but Nvidia claims it’s as ...
NVIDIA has revealed G-Sync Ultra Low Motion Blur (ULMB) 2, the second generation of tech it designed to minimize motion blur in competitive games. Compared with ULMB, which it released in 2015, the ...
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