As global companies scale back in investment in kids IP, Epic Games’ Unreal Engine offers a solution in cutting costs, speed ...
Gearbox senior project producer Anthony Nicholson explained why they switched game engines to Unreal for Borderlands 4.
DrainSim is an upcoming indie game that involves saving a city from flooding, and it looks a lot more exciting than it might ...
NVIDIA highlights a new publicly available demo for NvRTX, its Unreal Engine 5 branch, highlighting RTX Mega Geometry as a ...
ARC Raiders runs well, despite using the critically acclaimed Unreal Engine 5. The expanded menu with graphics options has ...
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook The new Ghost Recon game will have one major change that separates it from past entries in the ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and is sure he began doing so professionally in 2010 or thereabouts. If he was forced ...
RTX Bonsai Diorama is a new tech demo from NVIDIA showcasing all of its latest GeForce RTX rendering technologies in Unreal ...
Tim Sweeney, CEO of Epic Games, has stated his belief that Unreal Engine 5‘s poor performance on select hardware is down to developers not properly optimising the technology. Korean website This Is ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...