Saisrikar Surisetti's work focuses on making AI talk fast and smoothly. He improves the hidden systems that help games handle real-time conversations between players and AI characters.
Generally speaking, non-playable characters (NPCs) in video games are stuck repeating the same prerecorded lines over and over, shattering the illusion of an immersive world. But what if we injected ...
LOS ANGELES – For decades, video games have relied on scripted, stilted interactions with non-player characters to help shepherd gamers in their journeys. But as artificial intelligence technology ...
Convai has teamed up with Unity to expand its AI-based non-player characters (NPCs) for games. Convai is showing off various demos of games with AI NPCs at this year’s Game Developers Conference (GDC) ...
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. Players love open-world games that strive to do something different to ...
This is an archived article and the information in the article may be outdated. Please look at the time stamp on the story to see when it was last updated. LOS ANGELES (AP) — For decades, video games ...
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